After more than 45 days of continuous development, implementing major features, building massive content, improving gameplay, and fixing numerous bugs discovered during the closed beta period. We are now preparing to document and share a comprehensive draft of all the changes and improvements we've made.
Achievements
- Most of the achievements value counts to achieve the title rewards has been nerfed and drastically reduced
Collection System
- Added missing collection items from episode 34 to 38
- Most of the collections on all category has been nerfed and drastically reduced
- Due to limitation on registering an enchant upgrade items, Collection Experience I, II and III has been adjusted the upgrade requirements from +20 to +12
Extreme Upgrade
- Removed reset upgrade penalty and remained broken or fail penalty
Divine Upgrade
- Enable divine safeguard from upgrade +1 to +6
New Maps from Episode 41
- Bloody Ice, Undead Ground, Lakeside, Mutant Forest, Pontus Ferrum
New Costumes Added (JP Exclusive)
- Basara Toujou
- Naruse Mio
- Naruse Moriya
- Naruse Moriya (Succubus)
- Nozaki Yuuki
- Hasegawa Chisato
Skill Adjustments
1. Removed buff duration the following list below:
- Inspire (FG)
- Sharpness (FA)
- Vital Force (FA)
- Force Hardness (WI)
- Morale Shout (WA)
2. Added new skill buff data in core files:
- Cube Seeker (Lv.1)
- Cube Seeker (Lv.2)
- Cube Seeker (Lv.3)
- Clue in the Abyss
Pet Training Renewal
1. Removed the following option in Normal:
- Max MP Steal Hit
- MP Steal
- HP Auto Heal
- MP Auto Heal
- Skill EXP per skill
- 2 slot item drop
2. Removed the following option in Covenant:
- HP Auto Heal
- MP Auto Heal
3. Removed the following option in Trust:
- HP Auto Heal
- MP Auto Heal
Game Adjustments
- All Skillbooks on NPC instructor set to 1 alz when buying
- All Skills when train and untrain skill level set to 1 alz every level
- All equipments including armor, weapon and bike the price selling alz into NPC was set to 0 to prevent the abuse of alz upgrade selling items
- Reduced alz reward and set into 1,000,000 from all quest of “BSLV UP Special Training”
- Increased DP limit from 100 to 1000
- Increased DP expiration from 1 to 7 days
- Reduced Dungeon limit of all DX (Hard) from 20 to 10
- Reduced Dungeon reset of all DX (Elite) from 5 to 3
- Forced all DX (Elite) with difficulty level 5
- All Chaos Arena dungeon limit set to 5 per day
- Reduced Hazardous Valley (Hard) dungeon limit from 20 to 10
- Removed dungeon cooldown 10 minutes in Forbidden Island (Awakened)
- Added new items in DP shop (Port Lux)
- Added new items in Baldus Shop (Bloody Ice)
- Fragment of Memory will always drop on the last boss of myth dungeons
- Extend mercenary summon limit from 2 to 3
- Changed Bloody Ice into Songkran Theme
- NPC remastered model in Bloody Ice
- Removed all costumes in N-Shop except Vehicle and Wing Costumes
- Added Costume Voucher in N-Shop under Consumables which can be use to buy costumes in new NPC in Bloody Ice
- All Pets in N-shop changed into Pet Change Kit
- Auto buff when reconnect or select character (Permanent Buff)
- Added new NPC in Bloody Ice near Special Coupon Machine
- Categorized Avatar, Head and Weapon Costumes NPC
- Removed Octane Crystal in Peddler Unon and Remote Shop
- should be exclusive in guild shop only
- Added in group looting of the following list below:
- All Upgrade Cores
- All Force Cores
- Added Item Bound Exchanger in Event Girl - Yul
- allow to exchange character binded item like quest rings, seals and fragment of memory into a tradable item
- Added a secondary name for the Collection, Force Wing and Stellar Quest to made the names easier to recognize
- Eite's great plan (Collection)
- The Force that Meteor Brings (Stellar)
- Yerte's great achievement (Force Wing)
- Fixed the quest name category and now synced with EP33 names
- Astral Board - Zero Silver and Black removed on extraction list
Bug Fixes
- Fixed Divine Upgrade level 1 to 6 where enchant safeguard (divine) is not working to maintain the divine upgrade level when failed
- Fixed wrong items in Simon (Armor Dealer) - Bloody Ice
- BSLV UP Special Training, #1 changed grick to felichra in FT B1F
- Fixed wrong world name in loot announcer Holia Windhill → Ancient tomb
- Fixed Astral Bow, Gun and Shield for novice set
- Fixed Dark Mage missing visual equipments on novice set
- Fixed BattleStyle Change Kit failed to use
Dungeon Renewal (Quality of Life)
Ruina Station
- Removed last boss Invader Mechspider spawn delay
Volcanic Citadel
- removed delay summon the bridge after killing the volcanic citadel cannon
- most of the exit warp relocate to the nearest next room quest
- Pakss instantly summon after killing the huge mirror gate
- Athberg changed default position nearest the warp including the relic chest
- Balrog instantly summon after breaking the seal
Video Guide: Watch
Altar of Siena B1F
- instant quest after the 1st boss (no need to quest on chest and table)
- after killing angelo, can direct quest to the brazier to get all the missing token quest items
- warp exit from prideus room relocate beside the contaminated waterway
- contaminated life quest can be finish on the same NPC (no need to came back from the altar)
Video Guide: Watch
Altar of Siena B2F
- most of warp functions has been reworked
- reduced quest items of “Seed Contamination Test” from 5 to 1
- reworked quest “Interrupted Contamination Test” : only the quest monsters will be spawn and Maku Sha will instantly spawn after killed the quest monsters
- reworked quest “Another Test 1” : change the last quest from Brazier into Table
- reworked entering Tilia Room, activate quest on Second Brazier and enter the room using the First Brazier
- reduced spawn delay of Siegfried Veniti and Siegfried Q. Veniti from 5 to 1 second
- reduced spawn delay of Cannibal Leaf and Dorigo Heta from 5 seconds to 1 second
- reduced spawn delay of Tilia Deviatre and Tilia C. Deviatre from 4 to 1 second
- reduced spawn delay of Smern Tricky and Smern V. Tricky from 4 to 1 second
- allow to warp on Siegfried Veniti room using the Polluted Monster Seed NPC
- allow to warp on next quest NPC using the Decoration of Distorted Desire NPC
Forgotten Temple B1F
- instant quest on first part up to Nesbite room
- remove cat jewel quest item and key quest item
- most of delayed summon monster is now instant summon
- 4 relic chest from secret quest key will summon before the last boss
Video Guide: Watch
Forgotten Temple B2F & FT2 Awakened
- Starting dungeon position reworked
- Reduced quest item of Ant Stone Fragment from 5 to 1
- Reworked Scarab Gate #1 quest, no need to quest in old crate
- Reworked Mutant Statue quest which allow you warp directly inside Ariyak room or Artoorbar room without going back in the laboratory gate
- NPC warp reworked and you will warp closest on next NPC quest
Video Guide: Watch
Illusion Castle - Underworld
- changed spawn delay Crusek Faello from 7.5 to 1.5 seconds
- changed spawn delay Tartaminos from 33 to 1.5 seconds
- changed kill delay on gate from 35 to 1.5 seconds
Video Guide: Watch
Illusion Castle - Radiant Hall
- changed spawn delay of Fire Agent K'evin from 30 to 1.5 seconds
- changed spawn delay of G'ni of Fury and Fire from 5 to 1 second
Maquinas Outpost
- changed all the sealed gates spawn delay into 1.5 seconds
- changed spawn delay of 3 last bosses from 90 seconds to 1 second
- revised the spawn of last boss, next boss will be spawn once you destroyed the chest/box.
Video Guide: Watch
Lava Hellfire (Easy, Normal, Hard, Premium)
- instant respawn of all key monsters (Lava Spirit and Lava Kerberos) to spawn Flame Guard Einzerki
Steamer Crazy (Easy, Normal, Hard, Premium)
- removed spawn delay of Steamer Cannon and Steamer LHJ-86C (last boss)
Catacomb Frost (Easy, Normal, Hard, Premium)
- removed spawn delay of Cajoler Nazabrum (last boss) after killing the 3 key monsters
Hazardous Valley (Easy, Normal, Hard, Premium)
- removed key monster to summon the next boss
- next boss will be spawn instantly after killing the chest/box
Hazardous Valley (Awakened)
- reduced spawn interval on first phase monster from every 3 seconds to 1 second, which mean every 1 second it will spawn batch of the monsters
- reduced the kill gate delay of “Thorny Vine that can sting” from 30 to 1 second
- connected boss spawn pattern, it will summon the next boss after you killed
Chaos Arena (Lv.1 ~ 7)
- removed spawn delay of all monster per wave from 35 to 1 second
- all monster will spawn every 1 second per wave after killing the gate including the boss
Video Guide: Watch
Eternal Chaos Arena
- reduced waiting time every wave from 30 to 10 seconds
- Wave 10 (Boss Battle 3) reworked boss summon, it will be summon by order after killed Eins Frame of Eternity → Zwei Frame of Eternity → Drei Frame of Eternity
Glacies Inferna
- allow to kill “Crevice of Time-Space” to proceed on next wave
- reduced waiting time after killing “Balrog of Inferno” from 30 to 10 seconds